Model sheet · for your workshop
Vehicles and transport
Red Long-Bonnet Sports Coupe - Native Scenes and Display Models
Authorship, licence & source
- Original author
- Original design authorship not claimed
- Publishing account
- Tomás Piernas
- Licence
- CC0 · Public domain · Full terms
- Availability
- Free package hosted by MESHOPIA
- Listed contents
- 2 files · 3MF · ZIP
- Declared source
- MESHOPIA collection
Read the licence terms on the original listing. This sheet does not replace those terms or grant file access or additional rights.
Project documentation
- Assembly manual
- Not identified in the file list
- Bill of materials
- Not identified in the file list
Grouped by filename, without inspecting contents. Links lead to the public model listing; this sheet does not include the documents or grant access to paid downloads.
Before making: confirm additional parts, electronics, tools, scale and mounting points with the creator. A bill of materials does not establish that the assembly has been built or tested.
Print preparation
- Print status
- Not verified
Published description
OVERVIEW
A complete low two-door fastback sports coupe with a long bonnet, four wheels, side vents, mirrors, glazing, grille, lamps and detailed trim. Independently reopened FBX contains 91 meshes and 1,378,475 triangles; OBJ contains 91 meshes and 1,377,923 triangles. Scene groups are not a verified count of printable parts. Alternative native representations remain independent.
PROPOSED FINISH AND IMAGE
Proposed red body, dark metallic wheels, black tyres, dark glazing, clear headlamps and a plain display plate. The actual complete source geometry is assembled and upright with wheels below the body. One common rigid orientation and uniform normalization position the scene. Vertices, UVs, smoothing and numerical face material assignments remain exact; only private presentation shaders change. Factory colour accuracy is not claimed. All eight original embedded FBX bitmap payloads are preserved. Original native shaders and full 3MF colours can differ from the cover.
Blender renders the actual vehicle and illustrative board; local-PC AI supplies only an empty workshop background. Opaque rendered pixels remain exact and edges use the original alpha. AI does not generate vehicle geometry. This illustration is not a photograph of a tested physical print. The board is scenery, not a downloadable printable part.
FILES AND VARIANTS
The ZIP includes FBX, OBJ, MTL, two MAX variants and two C4D variants, a full coloured 3MF, English guide, CC0 notice and integrity index. Each C4D also has a separate copy with repaired relative texture paths. The index identifies original and linked files by their new opaque names. Six source reference renders stay private. Extract all linked assets together and preserve their relative filenames.
Ten unique original JPG/PNG resources remain byte-identical. A missing original camera optical filter is supplied from an identical original TIFF found elsewhere in the authorized H corpus. Four absent resources are explicitly newly generated diagnostics: one editor checker and three flat detail placeholders. These are not recovered original artwork. Texture detail may have no printable relief. Additional byte-identical image aliases keep C4D filename storage lengths unchanged; aliases are not extra original artwork.
Both original C4D scenes remain byte-identical archival copies. Their linked alternatives change only equal-length UTF-16 filename fields, without SDK resaving. Every other byte, file length and unknown payload stays exact. Independent read-only Cineware reopening confirms 91 polygon meshes and 1,378,483 triangles in each, with 31 and 29 materials respectively. All 14 and 16 texture fields resolve. Numeric geometry, UVs, normals, links, shader graph ordering, parameters and transforms remain exact. No renderer equivalence is claimed; no SDK is distributed.
Declared changes from the original
Prepared for display and download. No physical print has been certified.