Ficha del modelo · para tu taller
Vehículos y transporte
Red Classic Wedge Sports Coupe - Native Scenes and Display Models
Autoría, licencia y procedencia
- Autor original
- Original design authorship not claimed
- Cuenta publicadora
- Tomás Piernas
- Licencia
- CC0 · Dominio público · Texto completo
- Disponibilidad
- Paquete gratuito alojado en MESHOPIA
- Contenido anunciado
- 2 archivos · 3MF · ZIP
- Fuente declarada
- MESHOPIA collection
Consulta las condiciones de la licencia en la ficha original. Esta hoja no sustituye su texto ni concede acceso a archivos o derechos adicionales.
Documentación para tu proyecto
- Manual de montaje
- No identificado en el listado
- Lista de componentes
- No identificado en el listado
Agrupación por nombre de archivo, sin comprobar su contenido. Los enlaces llevan al listado público del modelo; esta hoja no incluye los documentos ni concede acceso a descargas de pago.
Antes de fabricar: confirma componentes adicionales, electrónica, herramientas, escala y puntos de montaje con el autor. Una lista de componentes no acredita que el conjunto haya sido montado o probado.
Preparación de impresión
- Estado de impresión
- No comprobado
Descripción publicada
OVERVIEW
A complete low two-door classic sports coupe with four wheels, wedge nose, fitted roof panel, mirrors, glazing, grilles, lamps and interior details. Original FBX independently reopens with 147 meshes and 856,582 triangles. OBJ independently reopens with 147 meshes and 855,898 triangles. These scene objects are not a verified count of printable parts; native variants remain independent.
PROPOSED FINISH AND IMAGE
Proposed red body, black tyres and trim, dark glazing, metallic wheels and chrome accents; native FBX lamp and emblem image details retained. The actual complete source geometry is assembled and upright, with wheels below the body. A common rigid rotation and uniform display normalization position the entire scene; components are not individually rearranged. Source vertices, UVs and numerical face material assignments remain exact. Private presentation shaders provide the proposed finish; factory colour accuracy is not certified.
The cover keeps the correct FBX bitmap variants. Five JPG basenames have different contents in OBJ/maps: these stay distinct and correctly linked. Native shading and the retained 3MF palette may differ from the cover.
Blender renders the actual vehicle and illustrative board. Local-PC AI supplies only an empty workshop background; original opaque vehicle/board pixels and alpha edges remain intact. This is an AI-assisted illustration, not a photograph of a physically printed build. The board is scenery, not a supplied printable part.
FILES, VARIANTS AND DEPENDENCIES
The ZIP preserves 3DS, C4D, COLLADA DAE, FBX, LWO, MAX, MTL and OBJ, including both distinct MAX scenes and all 18 associated original JPG/PNG images. An additional C4D copy has working opaque bitmap links; the authoritative original C4D is retained byte-exact under a new filename. Extract all resources together and keep relative opaque names unchanged. The source reference photograph stays private. An English guide, CC0 notice and integrity index are included.
FBX/OBJ independently reopen with equal geometry, UVs, smoothing, numerical face assignments, hierarchy and sampled transforms. FBX has no animation actions. The MTL retains its numerical properties and all nine image directives, including exact bump multiplier options. Both MAX variants keep every non-asset compound stream byte-identical. Their registered image paths resolve to the correct source variants. Five absent editor/material bitmaps have explicit neutral technical fallbacks; these are newly generated diagnostics, not recovered original artwork. MAX GUI, renderer/plugin equivalence and recovered missing appearance are not claimed. Source scripts are not executed.
Cambios declarados respecto al original
Prepared for display and download. No physical print has been certified.