Model information
Description
OVERVIEW
An assembled twin-engine jet display subject with swept wings, twin tail fins, cockpit surfaces, landing-gear shapes, engine outlets and the supplied external-store geometry. Native FBX reopens as one mesh with 29,904 triangles; the original OBJ has 29,910 triangles under its own triangulation. Each representation is preserved against its own source. A scene mesh count does not certify separately printable kit parts or working mechanisms.
APPEARANCE
The illustration retains the original grey aircraft texture, contrasting nose, cockpit appearance, insignia, numbers and metallic engine detail. No new aircraft markings or surfaces are invented. Roughness and reflectivity are presentation shader choices. Panel lines, lettering and fine detail can be bitmap artwork rather than raised or recessed printable geometry. Inspect the untextured mesh and slicer before expecting those details in a physical print.
FORMATS AND VARIANTS
The complete archive retains native FBX, MAX, original OBJ and separate MTL, all five supplied texture maps, and all three previously published OBJ display representations. Each current download remains available under a new opaque filename. The three previous ZIPs are reconciled into equivalent complete packages containing the retained native resources and display variants. Their native FBX numerical scene/animation payload and MAX non-asset streams match the preserved originals.
The source OBJ has no mtllib or usemtl directives and is retained as a bare geometric representation. Its supplied MTL is preserved separately with links to the included diffuse map; it was not originally attached by that OBJ. Use the textured FBX for the bound material scene. OBJ viewers can show neutral geometry without paint. All five maps remain available, including auxiliary maps not automatically used by every importer. Earlier unbound supplier reference imagery and preparation documents are replaced publicly by the current local-AI illustration and this guide; originals remain preserved privately.
NATIVE DEPENDENCIES AND ANIMATION
FBX geometry, UVs, material indices, hierarchy, connections and numerical animation data are preserved while resource paths and nonessential labels are renamed. Original and renamed scenes are independently reopened and compared, including world matrices at frames 1, 125 and 250. One native action remains in the FBX; the cover is a static display of frame 1, not evidence of a working physical mechanism. MAX copies retain every non-asset compound-document stream and legitimate notices. Native scripts were not executed and a 3ds Max GUI reopening is not claimed. Keep linked resources together.
SCALE AND FABRICATION — UNTESTED
No measured real-world dimensions, physical unit convention or model scale is verified. Normalized browser dimensions are display coordinates. Establish reliable source units and a target dimension before scaling the full mesh. Uniform resizing uses target length divided by current length multiplied by 100. Recheck wing and tail edges, nose tip, small stores, wheel details and gaps after resizing.
No physical print, watertightness certification, part fit, gear operation, strength or flight capability has been tested. Inspect normals, disconnected shells, open edges, intersections, minimum thickness and support access. A finished image does not prove one-piece printability. Make repairs, thickening or assembly cuts on a duplicate and test a fragile representative section before a full build. Use full-resolution source geometry for fabrication review.
Resin layers around 0.03-0.05 mm or FDM layers around 0.12-0.20 mm are conditional trial ranges where geometry, final size and equipment permit. No exposure, temperature, speed, infill, clearance or support layout is validated. Remove supports gradually and protect fine projections. Test adhesives, primer and paint on samples; thin coats preserve available surface detail.
IMAGE TRANSPARENCY AND RIGHTS
Local Blender renders the complete original aircraft in its retained relative pose. The board and separate workshop display support are illustrative scenery, not downloadable aircraft parts or verified fabrication instructions. Local-PC ComfyUI/Qwen supplies the workshop background; verified masks preserve the actual aircraft, board and support pixels exactly. The aircraft geometry was not generated or redesigned by image AI. This is an AI-assisted illustration, not a photograph of a physical build.
Free CC0 publication follows the uploader's express authorization. Original design authorship is not claimed. Legitimate source notices and necessary technical identifiers remain. Opaque filenames cannot guarantee that the design or its geometry is unrecognizable.
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