Ficha del modelo · para tu taller
Vehículos y transporte
Camouflaged Single-Propeller Aircraft - Native Scenes and Display Models
Autoría, licencia y procedencia
- Autor original
- Original design authorship not claimed
- Cuenta publicadora
- Tomás Piernas
- Licencia
- CC0 · Dominio público · Texto completo
- Disponibilidad
- Paquete gratuito alojado en MESHOPIA
- Contenido anunciado
- 2 archivos · 3MF · ZIP
- Fuente declarada
- MESHOPIA collection
Consulta las condiciones de la licencia en la ficha original. Esta hoja no sustituye su texto ni concede acceso a archivos o derechos adicionales.
Documentación para tu proyecto
- Manual de montaje
- No identificado en el listado
- Lista de componentes
- No identificado en el listado
Agrupación por nombre de archivo, sin comprobar su contenido. Los enlaces llevan al listado público del modelo; esta hoja no incluye los documentos ni concede acceso a descargas de pago.
Antes de fabricar: confirma componentes adicionales, electrónica, herramientas, escala y puntos de montaje con el autor. Una lista de componentes no acredita que el conjunto haya sido montado o probado.
Preparación de impresión
- Estado de impresión
- No comprobado
Descripción publicada
OVERVIEW
A single-propeller aircraft with broad curved wings, a framed canopy, conventional tail and existing undercarriage. Original FBX independently reopens as 20 surface meshes containing 902,880 triangles; the original OBJ retains 20 scene meshes and 902,880 triangles. These are scene groupings, not a verified count of separate printable parts. The formats are retained independently rather than silently substituted.
APPEARANCE
Retained camouflage artwork, contrasting markings, dark canopy, yellow nose detail and existing propeller and wheel geometry. The illustration uses actual original FBX diffuse-image bindings and unchanged UV coordinates. All 18 original appearance bitmaps remain available, including diffuse, normal, gloss and auxiliary resources. Painted seams, markings and fine texture details may have no raised physical geometry. Inspect an untextured mesh before expecting those details in a print.
FILES AND NATIVE PRESERVATION
Every existing download entry remains available under an opaque filename. Complete ZIP packages contain native FBX, MAX and OBJ representations, every original functional bitmap, linked materials, retained public alternatives, this English guide and a CC0 notice. Keep linked resources together when extracting. The supplied separate MTL is preserved with its numerical properties and references to byte-identical original bitmaps.
The full coloured 3MF keeps its exact mesh, material palette and build structure. Its palette presentation can differ from the FBX texture illustration.
Original and renamed FBX/OBJ files independently reopen with equal geometry, UVs, material indices, smoothing and transforms. Native scene matrices are compared at frames 1, 125 and 250. The FBX retains 20 animation actions; this does not certify an operating physical mechanism. The cover shows the retained assembled frame-one pose.
Earlier archive FBX/MAX entries, OBJ representations and MTL properties are reconciled before packaging. Native MAX non-asset streams and legitimate source notices remain intact. A MAX graphical-editor reopening is not claimed, and native scripts are not executed. Original photographs and process documentation remain privately preserved; public presentation uses this guide and the new illustration.
SCALE AND PRINT PREPARATION — UNTESTED
No verified unit convention, physical measurement or authentic scale ratio is established. Browser dimensions are normalized viewing coordinates. Choose a reliable intended dimension and measure the imported geometry. Uniform resizing is target length divided by current length multiplied by 100 percent. If an original 1:N scale is independently verified, conversion to 1:T uses N/T multiplied by 100 percent.
Cambios declarados respecto al original
Prepared for display and download. No physical print has been certified.